2) Trinkets on the dead heroes will be duplicated. Heroes dying against Deathmaster before Inversion, then entering 2nd phase via Inversion can result in a couple of problems: 1) You need to drag and drop or press space to retrieve trinkets from dead heroes because the regular button does not work. However, this problem resolves itself soon afterward, and happens with very low chance. Lastly, though his arsenal is powerful, he can only carry so many bombs at once, and as such, most of his abilities are limited use per battle in a trade off for their powerful.- Stormfiend can give an initiative to itself after using a certain skill. Similar to the Bounty Hunter, the Bombard works best in conjunction with a team to set him up, though in this case, in place of mark synergy, Bombard synergize well with stuns and guards, allowing him to team up with tank classes very effectively. However, to get the most out of Bombard's damage output, requires a partner in crime. His flashbang and concussion grenade can help in disrupting the enemy with sound and fury, while his breaching charge can blow holes through tougher opponent as easily as it blows through wall. The Bombard is a backline damage dealer/debuffer/disrupter, wielding his deadly arsenal of explosives with deadly proficiency. A defector from the Brigand under the promise of a lucrative paycheck and a blind eye, the Bombard is a volatile demolition expert, as unpredictable as he is effective.
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